Blender and RTX Render Better Togetherīlender 3.0 marks the beginning of a new era for 3D content creation, with new features including a more responsive viewport, reduced shadow artifacts, an asset library to access owned and borrowed assets quickly, and additional customization options.īlender Cycles renderer has been completely overhauled, maximizing NVIDIA RTX GPU RT Cores for OptiX ray tracing and Tensor Cores for OptiX AI denoising. Plus, NVIDIA Studio and Adobe continue to share the love this holiday season, offering three free months of Adobe Creative Cloud with the purchase of a select NVIDIA Studio laptop or desktop.Īnd, in the spirit of giving, check out the NVIDIA Studio Facebook, Twitter and Instagram channels all month long for a chance to win a new NVIDIA Studio laptop. The OpenGL section will have information about your. To find out which graphics card and driver Blender is using, use Help Save System Info inside Blender. The graphics card (GPU) and driver have a big impact on Blender’s behavior and performance. Tis the season for all content creators, especially 3D artists, this month on NVIDIA Studio.īlender, the world’s most popular open-source 3D creative application, launched a highly anticipated 3.0 release, delivering extraordinary performance gains powered by NVIDIA RTX GPUs, with added Universal Scene Description (USD) support for NVIDIA Omniverse.įaster 3D creative workflows are made possible by a significant upgrade to Isotropix Clarisse’s redesigned renderer Angie, and Cyberlink’s PowerDirector integration with NVIDIA Broadcast technology - all backed by the December Studio Driver, ready for download. Windows Nvidia Blender uses of OpenGL for the 3D Viewport and user interface.
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